GLAIVE Mini: Weapon Builder System for GURPS
Don't settle for off-the-rack weapons from the local blacksmith. Build your own! T Bone's Games Diner is proud to present GLAIVE Mini, your super simple, single page weapon builder system for GURPS.
Fresh off the anvil
The full (non-Mini) GLAIVE (GURPS Light Arms Invention Expansion) is a complete design system for low-tech melee and ranged weapons of any shape and size, generating unique thr and sw damage, readying time, Reach, and more, based on the inputs you provide. As you'd expect, though, a universal system like that won't fit into a short page or few. And while you can use GLAIVE with GURPS 4e, it's still awaiting complete modernization.
For the simplicity mavens, GLAIVE also offered an alternate system so simplistic as to be almost non-existent, amounting to little more than a suggestion to read weight and damage right off of GURPS' Size and Speed/Range Table. But with a little hammering and varnish, that turns out to be a surprisingly useful tool.
That's what I've extracted from GLAIVE to create GLAIVE Mini. At its heart is still a simple table tying weight to damage, but you now get weapon ST as well. From there you modify damage and ST up or down for simple considerations like unbalance, length, and two hands, and then... well, that's actually it. A new weapon, built in mere seconds.
It's very simple (and similar to building combat skills with COSH). Yet GLAIVE Mini will recreate most existing GURPS weapons with no change to stats (while recreating a few with changes that are arguably improvements). Best of all, like GULLIVER Mini it's a whole system in one page, with a bonus page offering examples, notes on realistic design, tips for building oddball weapons, and a fully-developed new goodie for GURPS that even the full GLAIVE barely touches on: semibalanced weapons, great for heavy-chopping machetes and agile polearms and other all-new instruments of mayhem.
It's a free PDF download and technically for GURPS 4e (though you can hammer the rules to fit 3e where necessary). Get out there and churn out some custom steel!
GLAIVE Mini needs your help!
It's new, it's lightly tested, it's probably hiding an error or two. Did you spot any design mistakes? Are there any important considerations left out?
And here's a good question for you. GLAIVE Mini is built on a reverse engineering of existing GURPS weapons, which is why it can recreate so many of those with no change in stats. Do you see a different set of modifiers and rules that does an even better job of recreating existing weapons?
Finally, what are your original GLAIVE Mini weapon designs? Let's start a Mini armory here!
Please leave your thoughts and suggestions in the comments. And – final request – if you find this and other gaming toys on this site useful, please take a moment to see how you can support the site.
Thank you. Now go take your mightiest-thewed character and give him a real barbarian's axe.
| Attachment | Size |
|---|---|
| GLAIVE_Mini_v1_0_for_GURPS_4e.pdf | 285.11 KB |



Comments
I see no rules for giving
I see no rules for giving weapons the fencing parry. Is that left out intentionally?
Whence does the fencing parry come?
Good question. The answer: The various GLAIVE Mini mods only address modifications to damage and/or ST. Fencing Parry isn't one of those mods, as I'm not aware of any way that the fencing Parry does or should modify damage/ST. (In fact, the GLAIVE Mini mods already generate the main fencing weapons perfectly, or almost so – I believe smallsword ends up with ST 7, not GURPS' ST 5.)
But it would be nice, I agree, if guidelines also addressed which weapons get a fencing Parry. Perhaps something like this: Weapon must have Reach 1 or more, must have poor swing dam relative to thrust, and must have low weight.
The second of those represents a very light blade, and would mean the Thruster mod if using GLAIVE Mini. The third could be gamed with something like "3 lbs. or less", though I personally would prefer something comparing weight (or wpn ST) to wielder ST. Actually, Martial Arts p110 offers exactly such an option, essentially throwing out the binary fencing Parry concept, and replacing it with a modifier to multiple parries based on user ST vs wpn ST (while using overall weapon weight to adjust Parry vs flails).
So GURPS itself does offer an optional system for "building" the fencing Parry, which sounds like what you want. (However, looking at those rules, I have to say that they're on the harsh side, requiring lots of ST before they'll let you recreate the basic fencing Parry. If you want to make things a little easier for the fencers there, perhaps the Thruster mod could offer -2 ST rows, for the purpose of determining multiple Parry mod per Martial Arts p110.)
Finally, I'll note that whatever criteria you use to to determine what weapons get the fencing Parry, GURPS offers ways to bypass those criteria. Use the Main Gauche skill, and any knife gets the fencing Parry. Use Weapon Adaptation, and a broadsword or other weapon can get the fencing Parry. Maybe there are other methods too.
Any thoughts on the above?
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