• general

    A mini review: GURPS Dungeon Fantasy Denizens: Thieves

    Dungeon Fantasy Denizens: Thieves is a new entry in the Denizens sub-series of the Dungeon Fantasy series for GURPS. It joins the earlier Dungeon Fantasy Denizens: Barbarians and Dungeon Fantasy Denizens: Swashbucklers as the third work to explore and expand a Dungeon Fantasy profession. (Or the fourth if you count Dungeon Fantasy 7 Clerics, but thatโ€™s a different sort of entry.) Whatโ€™s in there Like its sub-series predecessors, Thieves aims for completeness in detailing its profession. The main text compiles lots of new and old information: In short, it’s a catalog of traits and gear for thievish characters. Which on its own would feel incomplete, but call-out boxes add thoughts…

  • general

    The talented thief: Stealing the spotlight in GURPS and DFRPG

    You know how it goes. You think “Hey, Iโ€™ll toss out some quick new Talents for thief characters”โ€ฆ and the next thing you know, it’s an essay on where weaknesses lie in the fantasy thief template, why you would want to nab more Talents, whatโ€™s already available, how new ones should be designed, how much your thief should spend on them, what else can boost the professionโ€ฆ Yeesh, itโ€™s already looking like some unsolicited (and low-rent) first draft of Dungeon Fantasy Denizens: Thieves down there. Well, this article may not be the shortest thing you read today, but itโ€™ll slip you a swag bag of valuable (?) new Talents for characters (even…