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This site is full of original material for players of table-top role-playing games. Input and collaboration is welcomed! Please read more about the site here. Or just dive in to whatever looks interesting.

A couple of recommendations: GURPS players, check out what's at The GURPS Diner. The house special is GULLIVER, an easy rules expansion for creating and playing odd-sized creatures. To see the lunch, dinner, wine, and kids' menus all at once, peek at the site map. Take your time; the busboy will be along shortly to clear you a place.

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GURPS

Summary of ways to handle power-vs-weight in GURPS creatures

Submitted by tbone on Fri, 2008-04-11 13:44.
  • unspecified
  • rules
  • 3e
  • 4e
  • game design
  • GURPS
That's just what it is: a simple summary of ways to handle this matter in character/creature design. Short and sweet.
  • tbone's blog
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GURPS Range Ruler

Submitted by tbone on Mon, 2008-04-07 16:42.
  • resource
  • GURPS

Coming soon

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e23 project 2008

Submitted by tbone on Wed, 2008-03-19 14:46.
  • New GURPS Projects
  • GURPS

EDIT 2008.04.07: Playtest over; PDF file removed.

======== 

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GURPS Banestorm: A Reading with T Bone

Submitted by tbone on Fri, 2008-02-29 17:59.
  • article
  • 4e
  • GURPS
How do you milk a fish? A milkfish, of course, the semi-aquatic Yrth mammal that offers meat, oil, and milk to its medieval domesticators. The brief description in GURPS Banestorm suggests a cross between a seal and a manatee. Plausible enough... but how do you get the milk out?
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Rules Nugget (GURPS): A Better Cost for ST

Submitted by tbone on Sat, 2008-02-09 14:02.
  • nuggets
  • 4e
  • GURPS
Some time back, D. Weber offered an interesting alternate suggestion for ST cost. It was a good idea when originally shoehorned into 3e's ST rules, and works even better under 4e. Take a look:
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Quick Quibbles with SM in GURPS 4e

Submitted by tbone on Tue, 2008-01-22 13:30.
  • blog
  • rules
  • 4e
  • GURPS

I'm glad that 4e now incorporates something as simple and basic as a size for characters! SM, what took you so long?

My friendly little quibbles with SM as s/he stands (Basic Set p 19) are as follows:
  • tbone's blog
  • 7 comments
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Gaming Notes: Playing Giants in any Game System

Submitted by tbone on Sun, 2008-01-13 22:34.
  • article
  • gaming
  • GULLIVER
  • GURPS

Ogres. Hulking Trolls. Tree-sized Giants. Mountain-sized Jotun. If they're defined by a size bigger than us, then for this article, they're all Giants. Because whatever the specifics, they all have one thing in common: "TARG SMASH PUNY HUMAN!"

I'm liberating the Big Games notes on gaming Giants from my old GULLIVER rules for GURPS, to give them a proper new home within the Diner (with a little freshening-up too, including a pinch or two of content from other sections).

Although I've got some GURPS 4e-specific notes at the end, the general overview is useful with any game system. Yet it's all pretty brief; sorry, I haven't witten The Complete Guide to Gaming Giants. I'd love to add your notes and ideas here, if you too have played oversized PCs, NPCs, or even just "monsters".

Up the beanstalk we go, then:

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Rules Nugget (GURPS): Die, Monster, Die!

Submitted by tbone on Mon, 2007-12-10 12:57.
  • nuggets
  • 3e
  • 4e
  • combat
  • GURPS

"Uhn... too weak... passing out..."

That's fine for battle-battered heroes, but do we want dumb monsters conked out in combat? Here's a simple way to have beseiged beasts raise bloody hell – and then properly die – like good monsters should.

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Rules Nugget (GURPS): Distance, Time, and Speed in Falls

Submitted by tbone on Mon, 2007-10-29 19:42.
  • blog
  • nuggets
  • 3e
  • 4e
  • GURPS
BS 431 offers a nice table for putting falling distance together with velocity. But did you know you've already got a tool for generating those numbers? You guessed it: that ever-handy Size and Speed/Range Table. It'll even tell you how long it takes your PC to plummet off a cliff. Or calculate spacecraft travel statistics. And other fun stuff.
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Rules Nugget (GURPS): Shields, Size and Cover

Submitted by tbone on Mon, 2007-10-15 18:22.
  • blog
  • nuggets
  • 4e
  • combat
  • GURPS
  • updates
This rules nugget looks at two separate but complementary items: the very simple interaction between a shield and its wielder's size, and the more involved matter of letting shields provide cover instead of a DB bonus.
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