• Town crier
    general

    A bunch of new content for GURPS, etc.

    I’ve added a lot of new content over the past few months. “Yeah, I can see that. I mean, I’m here, on the site…” Right. And thank you. But I’m posting this for the benefit of the RSS feed. A few words about the feed, for the interested only, follow the header below. For now, here’s an update in the form of a TL; DR version, as of late September 2023: The normal, expected RSS feed for this site, http://www.gamesdiner.com/feed/ , should work fine now. That’s all. The rest of this page might be of modest interest to blog managers only. The gripe! Out of old habit, I use the…

  • general

    Game design musing: Easiest-ever, zero-math “weight-to-power” factor for characters (GURPS)

    The last thing I posted to this site was a book review, and before that, a notice of a Kickstarter campaign. That’s two posts in a row that aren’t overly nerdy (as RPG hobbyist stuff goes). So I’m overdue to post something really dorky. You: “Uh, no, that’s okay, you don’t have to, really…” Say you want to set a weight-to-power ratio, or level of weight-to-ST, however you style it, for characters in your games. “O-o-o-kay, I think we’ve seen this before, and we know how it goes. This is why we got you those meds.” Hold on. There are two parts to a discussion: That second is the big…

  • general

    A mini review: GURPS Dungeon Fantasy Denizens: Thieves

    Dungeon Fantasy Denizens: Thieves is a new entry in the Denizens sub-series of the Dungeon Fantasy series for GURPS. It joins the earlier Dungeon Fantasy Denizens: Barbarians and Dungeon Fantasy Denizens: Swashbucklers as the third work to explore and expand a Dungeon Fantasy profession. (Or the fourth if you count Dungeon Fantasy 7: Clerics, but that’s a different sort of entry.) What’s in there Like its sub-series predecessors, Thieves aims for completeness in detailing its profession. The main text compiles lots of new and old information: In short, it’s a catalog of traits and gear for thievish characters. Which on its own would feel incomplete, but call-out boxes add thoughts…