• GURPS/DFRPG resource: New weapons

    Edit 2020-04-09: Added two more weapons: arrows and crossbow bolts thrown with Thrown Weapon (Dart) skill. Edit 2020-04-10: Removed a wayward ST score from the woomera. Minding the gaps This page concocts a handful of new weapons for GURPS and Dungeon Fantasy Roleplaying Game (DFRPG). These aren’t built from any fancy “design system” (including GLAIVE), nor are they conjured out of thin air; they’re simply extrapolated from the games’ weapon tables to fill in “gaps” among existing models. Wherever possible, data from the newer Low-Tech, Martial Arts, and DFRPG is used as reference, superseding information in Basic Set. In short, these serve no great need, and are some of the…

  • GURPS/DFRPG resource: New perks

    Looking to ply your PC with new powers but can’t pay the points? Perk up! Whether you call them perks (GURPS) or just 1-point advantages (DFRPG), single-point purchases make for interesting differentiators and even snack-sized superpowers. Below are some perks of my own invention, for your consideration and use. Leave a comment if any seem particularly interesting! Standard Operating Procedures (SOP) A Standard Operating Procedure (SOP), introduced in GURPS Power-Ups 2: Perks, specifies some task or action that a character performs as a matter of course, even off-screen – reloading weapons (good for action heroes), sitting with your back to a wall (good for paranoid heroes), and many more. This lets the…

  • A questionable resource: Names for things in fantasy games

    Collecting collective nouns So we have collective nouns for animals, from the mundane “herd of cattle” and “flock of birds” to the twee “pounce of cats” and “cackle of hyenas”. Gamers have taken up the baton to suggest similar words for fantasy beings: “a band of bards”, “a convocation of clerics”, and what not. I hereby suggest a few of my own, with GURPS Dungeon Fantasy and Dungeon Fantasy Roleplaying Game foremost in mind. Below is my beginning (and not-too-serious) mess of monikers for your collective consideration. (You can expect – if not exactly look forward to – updates as more names come to mind.) Characters a quarry of dwarves…

  • DFRPG resource: Questions and answers!

    I read and play the Dungeon Fantasy Roleplaying Game . . . and I have questions! Riddles in the dark! (Fine, more like “riddles of the dork,” if you must.) DFRPG dishes up its rules with admirable clarity and completeness. Still, its text covers a lot of exploits, powers, monsters, and more, and the inevitable uncertainties arise. This page is an ongoing record of questions I’ve posed (generally on the DFRPG forum) and the answers I’ve received. The focus is on official rulings and clarifications (i.e., answers from line manager Kromm), but I’ll also be listing answers from other sources, as well as questions that remain unanswered. This will be…

  • GURPS/DFRPG resource: New Talents

    Talents in GURPS are advantages that boost skills and typically offer some additional benefit. Dungeon Fantasy Roleplaying Game (DFRPG) has Talents too (even if that game just calls them “advantages”). This page will hold any Talents that I’ve created or revised. In addition to the expected information, I note where the Talents have been introduced earlier on other pages. Reading those may offer additional background on the thinking behind these Talents. This page may be updated with new offerings at any time, so check back now and then. The Talent show Assassin’s Gift  5 points/level Killing comes unnaturally easy to you – just not the straight-up, face-to-face kind of killing.…