• general

    GURPS/DFRPG resource: New perks

    Looking to ply your PC with new powers but can’t pay the points? Perk up! Whether you call them perks (GURPS) or just 1-point advantages (DFRPG), single-point purchases make for interesting differentiators and even snack-sized superpowers. Below are some perks of my own invention, for your consideration and use. Leave a comment if any seem particularly interesting! Standard Operating Procedures (SOP) A Standard Operating Procedure (SOP), introduced in GURPS Power-Ups 2: Perks, specifies some task or action that a character performs as a matter of course, even off-screen – reloading weapons (good for action heroes), sitting with your back to a wall (good for paranoid heroes), and many more. This lets the…

  • general

    As good as done: New Standard Operating Procedure (SOP) perks for GURPS

    GURPS Power-Ups 2: Perks introduced a new perk that I loved immediately: Standard Operating Procedure (SOP). This one-point beauty lets you specify some task or action that your character performs as a matter of course, even off-screen – reloading weapons (good for action heroes), sitting with your back to a wall (good for paranoid heroes), and many more – without your having to say that the PC performs the action. “Cool”, I thought. “It’s automation for characters.” There aren’t a lot of SOPs offered in Perks, but they’re easy and fun to think up. Here’s a giant handful of SOPs to keep your PC busy, on and off screen. But first,…