Book 3: The Body Shop

Introduction

Notes on Traits
Package Traits
The Rule of -5
Using Limitations and Enhancements
Overlapping Disadvantages
Creatures, Points, and Detail
The GURPS Default Creature

The Big Questions
Creature Role
Reality Level
Uniqueness

Environment & Habitat
Home Environments
Primary Environment
Primary Environment and Trait Costs
Primary Environment and Default Abilities
Habitat
Survival
Hostile Environments

Basic Body Structure
Body Plan
Composition
Size
Supporting Structure
Musculature
Body Fat
Structural Abnormalities

Energy and Chemistry
Respiration
Diet and Digestion
Other Metabolism options
Chemical Production
Thermal Regulation

Health and Resilience
Structural Soundness
Pain Tolerance
Immune System
Radiation Tolerance
Motion and Gravity Tolerance
Pressure and Altitude Tolerance
Regeneration and Recovery
Sleep Requirements and Disorders
Miscellaneous Systemic Flaws

Agility and Flexibility
Reflexes
Coordination
Flexibility

Life Cycle
Maturation
Gender and Reproduction
Life Span

Mobility Meta-stuff
Environment and Mobility-related Disadvantages
Speed-related Traits
Other Mobility Traits

Land Mobility
Number of Legs
Leg Design
Other Land Mobility Traits

Water Mobility
Number of Swimmers
Swimmer Design
Other Water Mobility Options

Air Mobility
Types of Flight
Wing Design
Other Air Mobility Options

Space Mobility
Simple Rules
Detailed Rules

Miscellaneous Means of Movement
Climbing
Tunneling
Exotic Movement

Manipulators
Arm or Leg?
Fine Manipulators
Number of Manipulators
Fine Manipulator Modifications
Other Arm Modifications

Generic Appendage Modifications

Natural Weaponry
Strikers
Head Weapons
Claws
Other Mundane Weapons
Exotic Weapons

Head Modifications
Basic Head Design
Neck
Brain
Mouth

Other Appendages
Tails

Skin and Hide
Armor
Other Skin Modifications

Miscellaneous External Effects
Appearance
Mimicry
Trails
Sound Signature

Senses: General
Senses and Environment
Correctable Problems
Extending Range
Skin-based Senses

Senses: Vision
Eye Structure
Vision Modifications

Senses: Hearing
Ear Structure
Hearing Modifications

Senses: Other
Taste/Scent
Touch
Special Senses

Communication
Mundane Communication
Exotic Communication

Artificial Enhancements
Organic Enhancements
Mechanical Enhancements

Scaling Stats for Size

Intellectual and Personality Traits
Intellectual Performance
Personality Traits
Stress Reactions
Skills and Learned Traits

Social Traits
Social Aptitude
Social Status

Supernormal Traits
Shapeshifting
Superpowers
Karmic Traits
Magical and Psionic Traits
Undead Traits
Other Paranormal Traits

Finishing Up