• general

    Daily Houserule tweets: November 2022

    From February 1, 2022 to January 31, 2023, I posted an entry a day to the @gamesdiner Twitter account, using the hashtags #TRPG, #GURPS, and #DailyHouserule. The concept: Make tweets out of a bunch of minor GURPS houserule items, GM/player advice tidbits, and other tips & tricks, to have a bit of fun engaging with other gamers and get the #GURPS tag out there more. (See the initial announcement here.) The year is up! I’m now posting those tweets to this site, a month per page. Links to all 12 months are below. Do forgive the overly abbreviated and janky writing. These were tweets, so the text is full of…

  • general

    Books we want: The perfect dungeon planner (plus three dungeon planners: A review)

    Steve Jackson Games (SJG) recently dropped two nifty dungeon planner products, one for its (GURPS-derived) Dungeon Fantasy Roleplaying Game (DFRPG) and one for its (GURPS-spawning) The Fantasy Trip (TFT) system. Around the same time, a Kickstarter campaign let me pick up a system-agnostic adventure planner from a different (but not unrelated) source: the Dungeon Crafter’s Sketch Book by Philip Reed, CEO of SJG and launcher of many personal RPG products on Kickstarter. Dedicated planner books, for a task that graph paper and any old notebook have always handled just fine? Let’s see what these products bring to the table. And after that, let’s indulge in unhinged thoughts on creating the…

  • general

    31 reasons why you want to pick up Dungeon Fantasy Roleplaying Game (and fast!)

    Gamers! If you missed the first appearance of Dungeon Fantasy Roleplaying Game (DFRPG), fate and Steve Jackson games (SJG) have granted you a second – but fleeting – chance to pick up a box. It’s happening through a successful Kickstarter campaign that will reprint the boxed set, launch a new Monsters 2 book, and offer a bunch of add-ons. (The campaign ends Sat, March 23 2019 7:13 AM UTC!) Why do you want this game? There are as many reasons as there are flavors at that one ice cream chain. There are so many reasons, in fact, that only a logorrheic hack blogger could list them all.  That’s my cue! Updates 2019-03-16: Added…

  • general

    COSH: Combat Skill Hack (GURPS 3e)

    COSH is a fun, easy, GURPS-like way to build most any fighting skill, or modify existing fighting skills, in GURPS 3e. Any GM can drop COSH into a GURPS game and be designing unique new combat skills within minutes. History v1.0: Created 03/03/14 v1.1b update (03/03/15): Simplified COSH construction of missile skills, thanks to J. Schipper. v1.2 update (03/04/23): Dropped the beta designation. Clarified use of limits on Dodge Bonus and ST Bonus enhancements. Added example of using COSH to morph a skill into a different skill during play. Added lots of Β maneuverless “classic” combat skills, a bunch of new skills, and new “Large/Small ST Bonus (single use)” enhancements. Thanks,…