3e
Summary of ways to handle power-vs-weight in GURPS creatures
Rules Nugget (GURPS): Die, Monster, Die!
"Uhn... too weak... passing out..."
That's fine for battle-battered heroes, but do we want dumb monsters conked out in combat? Here's a simple way to have beseiged beasts raise bloody hell – and then properly die – like good monsters should.
Rules Nugget (GURPS): Distance, Time, and Speed in Falls
Rules Nugget (GURPS): What's a Miss?
ESCARGO: Exponential Skill Costs: A Radical GURPS Option for 3e
GLAIVE for 3e
GUTHS: GURPS Unified Theory of Hitting Stuff
Okay, here's a topic I've yabbered about enough on my site and in forums, but it still pops up often as a frequent GURPS player question. I'm going to post a one-stop overview here, which I can point to when the topic next comes up.
Why do ranged and melee TH use different rules in GURPS? What happens when a weapon is really big compared to the target? What happens when combatants are odd-sized? Does SM apply in melee? If so, how can two tiny combatants possibly strike each other? Why can't ranged weapons get a bonus for really close range? And if they can't, again, how can tiny shooters ever manage to blast each other?
All is answered: there exists a GURPS Unified Theory of Hitting Stuff (or GURPS Unified TH System; it's GUTHS either way). Read on.GURPS Lite + Caverns & Creatures = instant fantasy RPG
FEND: Fully Enabled Defenses for GURPS 3e
As always, it's yours to use, abuse, or refuse, as you choose.
Attributes: ST and Speed
The first time I saw GURPS I din't like the four attributes. In D&D you have 3 physikal an 3 mental attributes. I looks like in GURPS you have 3 pysikal and 1 mental attribute. I like symmetry, so I din't like the GURPS attributes.
I don't think so any more becaus for one is IQ a physikal attribute too (that's what you have your brain for) and on the other hand ST, DX and HT are used by ghosts too and play a role in mental task (like spells).
So you have 2 attributes, IQ and DX, used for Skills and you have ST and HT for hit points and fatigue (one way or the other). Thats symmetrical.
But Speed goes with HT+DX, breakng the symmetry.
Is there somthing to say about ST+IQ? I think demons brake pentagramms that way, but appart from that nothing commes to my mind. And why does ST has no role in Speed.

















