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How's everything?
Enjoying your Games Diner meal? Is the wait staff attentive? Is the chef bathed? (Then it must be a Sunday.) You do know that a little eggshell in the French toast adds calcium, right?
Re Giants and using their big, tempting soft parts for target practice:
I believe you're saying that when using relative SM as a TH mod in melee combat, the +4 cap should be applied to the net TH mod, after taking target part into account.
Absolutely, I say. I see the -10 TH for eye as meaning the eye is a target 10 SM levels lower than the whole creature, plain and simple. (I don't think the SJG folks hew to that, and instead prefer to complicate body part mods with unwritten, hypothetical movement and positioning factors – even though you keep things much simpler, and get similar results anyway, by just equating body part TH mods with their SM.)
So yes, a SM +14 Giant's eyes are to me simple SM +4 targets, and a human-sized creature in position to strike those eyes could enjoy the full +4 TH.
That's the way it's always been spelled out in GULLIVER (the only difference being that I used a +2 cap from the start, but if 4e wants to go with +4 instead, that's fine with me).
Now, as for that mini mini: Well, my next step is to take a gander at what Bio-Tech already has to say about size and scaling. But per a post I just left on the sjgames forum, I finally took a trip to e23 to pick up a copy, and find it's not available there. I guess I'll have to get my hands on a hard copy instead.
Assuming that step won't take forever: Hmm, I'd like to get that mini mini out in the first quarter of 2007.
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Re Giants and using their big, tempting soft parts for target practice:
I believe you're saying that when using relative SM as a TH mod in melee combat, the +4 cap should be applied to the net TH mod, after taking target part into account.
Absolutely, I say. I see the -10 TH for eye as meaning the eye is a target 10 SM levels lower than the whole creature, plain and simple. (I don't think the SJG folks hew to that, and instead prefer to complicate body part mods with unwritten, hypothetical movement and positioning factors – even though you keep things much simpler, and get similar results anyway, by just equating body part TH mods with their SM.)
So yes, a SM +14 Giant's eyes are to me simple SM +4 targets, and a human-sized creature in position to strike those eyes could enjoy the full +4 TH.
That's the way it's always been spelled out in GULLIVER (the only difference being that I used a +2 cap from the start, but if 4e wants to go with +4 instead, that's fine with me).
Now, as for that mini mini: Well, my next step is to take a gander at what Bio-Tech already has to say about size and scaling. But per a post I just left on the sjgames forum, I finally took a trip to e23 to pick up a copy, and find it's not available there. I guess I'll have to get my hands on a hard copy instead.
Assuming that step won't take forever: Hmm, I'd like to get that mini mini out in the first quarter of 2007.