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K. David Ladage's picture
K. David Ladage (not verified)
Two things...

1. It is my belief (and I could be wrong here) that the rule for melee combat and size modifiers needs one addendum: currently, it states that the most you can gain from a shift in size modifier is +4 (due to the fact that anything larger means you could not reach it anyway...) I would like to postulate that the shift in targeting a location be applied *before* this cap is placed on it. For example, if I have a creature that is a shift of +14 SM, then I get a +4 to hit (shift is +14, max benefit = +4); but if I am a flying critter (for example) and have an opportunity to target the eye of this thing, I should still get a +4 to hit the eye (+14 SM shift, -10 eye = +4 to hit).

 

2. What sort of timeframe for releasing the mini-mini are you looking at?

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