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Re: Skill Level-- Not "Skill"

As a suggestion? Might it not be better, rather than permit the damage bonus to be added to the die roll, that the damage bonus be the minimum damage possible? For example, suppose you have a neophyte whose skill is at 1 level. His strength being what it is, and his skill being what it is - will permit him to do 1d6+1 damage. But a warrior who has better training, and gains a +1 damage bonus, would instead, do 1d6+1. Minimum damage will always be 3 points rather than the random die roll of a 1 plus the +1 damage bonus equal to a roll of 2 points. The better trained warrior will consistently avoid making the mistake that makes for a weak blow, but his training never permits him to do MORE damage than what his best blow could or should have been.

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