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Toys for GURPS and other Role Playing Games

About the Games Diner

 

old logo

 

This site is an outgrowth of the hoary old T. Bone's GURPS Diner, with elbow room now for non-GURPS game material. And yes, there will be some.

Purpose and/or slogan

Dilettante Game Design and More: Role-playing game goodies including GURPS Gulliver, other GURPS add-ons, and even non-GURPS stuff.

History

This site began as T Bone's GURPS Diner around 1997 (I think) and became the Games Diner around, oh, 2005. In late 2006, I moved from static pages to the current "dynamic" site. ("Dynamic" would refer to the technology, not necessarily to my content.)

FAQ

See the new FAQ to have many questions answered.

About the GURPS Diner

A separate page describing the old progenitor of this site, still online as a separate but connected site. There are tons of toys there for 3e players, many of which play nice with 4e too.

Communication and interactivity

I'm always happy for comments, contributions, and general feedback. Head here for info on user accounts, commenting, collaboration, problem reporting, forums, the newsletter, and more.

About T. Bone

International man of the mundane, clearly with little ability to think up of cool net names on quick notice. (Take the name as a tribute to the fine blues musicians of yore, not to steak.) Long-time gamer, dilettante game designer, many other things not relevant to this site.

Get in touch by contact form or email: tbone@gamesdiner.com

Links and Banners

Got link? Let me know, and I'll link back here. See the full low-down on linking here.

Tech stuff

This site runs on Drupal. That's a content management system, meaning the site content lives in a database; the pages you see are generated on the fly from that content. It's cool stuff, and it allows nifty features while reducing site-building tasks.

At the same time, there are always some bugs here and there; so far, I run into occasional issues with yet-unsatisfactory text editing systems and anti-spam systems. Overall, though, features and functionality keep improving.

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