Home

T Bone's Games Diner

Toys for GURPS and other Role Playing Games
Home Rules Nugget (D&D): Real Hit Points for Real People
  • Home
  • Content Stuff
  • Communication
  • Diner Stuff

Thanks for taking the time to post a new comment or a reply to one! First scan these quick notes, if you please:

General

* Currently, previewing a post is optional; you're welcome to preview or post immediately.

* You should see plain text input by default; click "enable rich text" for fancy formatting tools. (Some people love that and some don't. Be aware that formatting tool performance may vary by browser.)

* With apologies to all, I have to use a simple "captcha" question for unregistered posters. Otherwise, the spam flow will dwarf the Nile.

Registration and login

* Registration is available! Sign up here. Chief benefits at present include the ability to edit your own comments and manage subscriptions (newsletter, threads, etc.).

* If you'd prefer to post as an unregistered visitor, that's welcome too. Just leave "Your name" as the default "Esteemed Visitor", or type in some other name. (But if you happen to type in a name used by a registered user – say, "tbone" – you'll get an error telling you so when you hit "post comment". And while your post text should still be there, waiting for a revised user name, there's a chance it could disappear.)

* If you're a registered user but haven't logged in and want to post a quick comment as Esteemed Visitor, that's fine; see above.

* If you're a registered user but haven't logged in, and enter your user name under "Your name" when posting, you'll get an error saying that's the name of a registered user. That's a good thing; it means strangers can't make posts under your user name! But as above, there's a chance of losing your post text. It's best to log in first here, and then start your posting.

Final

All the above is standard stuff for community web sites, but reminders are good; I hate post-related glitches, and hate to see people run into them on this site. On this or any site, it's a good practice to do a quick "Select All" and "Copy" on your post text before hitting "Preview comment" or "Post comment" – just in case.

For more on the whole topic of interaction with the site, please see User Interaction (opens in new window).  

Brought to you by:

Welcome, new visitors!

Is this your first visit? Consider subscribing to this site's RSS feed to get updates, or to the newsletter for the occasional mailbox surprise.

(Were you, by chance, searching for "diner games"?)

This site is full of original material for players of table-top role-playing games. Input and collaboration is welcomed! Please read more about the site here. Or just dive in to whatever looks interesting.

A couple of recommendations: GURPS players, check out what's at The GURPS Diner. The house special is GULLIVER, an easy rules expansion for creating and playing odd-sized creatures. To see the lunch, dinner, wine, and kids' menus all at once, peek at the site map. Take your time; the busboy will be along shortly to clear you a place.

Internet Explorer Users:

This site – like wide swaths of the Web – may not display properly with Internet Explorer 6.0 or lower. For your own sake, please upgrade to 7.0 or higher! Or even better, to fully enjoy the Web, try Safari or Firefox.

Tomes of Power

  • Gurps Powers, Fourth Edition
    Gurps Powers, Fourth Edition cover image
  • GURPS Fantasy
    GURPS Fantasy cover image
more

Subscribe Buttons

Feed Icon
XML Icon
Google
Delicious
Yahoo!
Bloglines
Newsgator
Feedster
AOL
Furl
Rojo
Newsburst
Pluck
FeedFeeds
Simplify

Wandering content

  • Scaling of Move

Roll vs Search


On this site:

  • Home
  • Content Stuff
    • blog
    • rules articles
    • rules nuggets
    • The GURPS Diner
  • Communication
    • user interaction
    • forums
    • polls
    • newsletter
  • Diner Stuff
    • about
    • FAQ
    • links
    • bookshelf
    • support
    • contact
    • site map

Patron advantage

Re: Rules Nugget (D&D): Real Hit Points for Real People

Submitted by tbone on Mon, 2007-10-29 16:30.

Yeah, your description of Star Wars d20 sounds like exactly what I had in mind: start with some "realistic" measure of HP, and let the cinematic "heroic luck" HP stack on top of that. (And I'm not at all surprised that someone else – even a major game – had the idea long before me; it seems an obvious one. Oh well, I don't get to claim any originality credit here. : )

It sounds like a pretty workable solution for a Star War-type game: the heroes will normally not get hurt in any real way (loss of Vitality only), but theoretically could be hurt by, say, a knife in the back. It's interesting that it didn't work out so well in practice (as you note).

Well, how to keep the PCs in mortal danger yet not actually dead – it's the eternal RPG challenge!

Reply

The content of this field is kept private and will not be shown publicly.
  • You may quote other posts using [quote] tags.
  • Lines and paragraphs break automatically.
  • Web page addresses and e-mail addresses turn into links automatically.
  • Use <!--pagebreak--> to create page breaks.

More information about formatting options

CAPTCHA
Sorry, I have to cast Detect Spammer...
informat_on:
Powered by WebRing.

Copyright 2007 by T Bone. The GURPS Diner is born of OS X and Drupal.

RoopleTheme