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Toys for GURPS and other Role Playing Games

Re: Revised Defense Flow in GURPS

Love the concept, but not rolling an NPCs attack if the PC makes his defense roll is a significant change to the odds of combat because it mitigates a majority (for most PCs) of critical hits.

I like the idea of announced defenses, and will probably adopt it (a link to this page has been sent to my players for their review) but perhaps the article could point this out?

This is the statement that is either not entirely clear or is not entirely true: "Nothing changes in the outcome probabilities or in the number of rolls needed, but you've guaranteed that the player will always make a roll during both the PC's attack turn and the NPC's attack turn, while during either attack turn, the GM will make a roll only if necessary. "

Love the site, as always!

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