Get updates!

Roll vs Search

Randomly-rolled content

Reply to comment

tbone's picture

Re: GUTHS: GURPS Unified Theory of Hitting Stuff

My preference would be to keep my original, old +2 as the simple, all-purpose maximum for all weapons; and for more detail, sandwich bonuses around that: +1 for really short weapons, +3 for really long, +2 for everything else.

But since Dr K decided upon +4 instead, that makes detailed sandwiching hard: +3 for short, +5 for long, +4 for everything else. And we agree that +5 is just sounding too big.

Oh well, if sandwiching around +4 doesn't work so well, I guess the next best may be as you suggest. I think I'll work that in. (And anyone reading these comments can pick up alternate ideas to try.)

Thanks!

Reply

  • Allowed HTML tags: <a> <em> <strong> <cite> <code> <ul> <ol> <li> <dl> <dt> <dd> <p> <br>
  • You may quote other posts using [quote] tags.
  • Lines and paragraphs break automatically.
  • Web page addresses and e-mail addresses turn into links automatically.

More information about formatting options


Build a site!

Make your own gaming home online!

THE TAKEOUT MENU

For collaborators, contributors, or the curious. Notice of site updates; project announcements; calls for playtesting; etc.

Syndicate content