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PK's picture

Two corrections

Actually, it's Thamatology skill, not "Thaumaturgy". As well, the name of the book is GURPS Thamatology.

And it's not the place of the system to say, "You have to know a certain skill before you can learn any magic spells." That's the very definition of a campaign-specific decision, and should always be left up to the GM (or the author, in a setting book).

Saying, "It's silly that GURPS doesn't require you to learn Thaumatology before learning spells, because that's how I'd do it in my game," is the same thing as saying, "It's silly that GURPS doesn't require you to know the Soldier skill before taking the Fit advantage, because that's how I do it in my game."

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