Reply to comment

Douglas Cole's picture

What is swing? Leverage!

What is swing, really?  It's one way to represent a multiplication of impact force due to getting more muscles involved, winding up, etc. 

By putting swing as a multiplier (specifically about a 1.5 multiplier) of thrust, you're saying leverage can basically double the striking power of a blow (which in GURPS is represented by sqrt(2) as much damage).

Extending this a bit, ALL weapons and swings and whatever...effectively all multipliers to impact energy, should just get per-die bonuses to some basic damage.  Fist loads and most thrust weapons would either change damage type, force the weapon to take the damage instead of the fist, add an armor divisor, add reach...but not really do that much more than what an unarmed person can do in terms of penetrative power.

Not sure to what extent this passes the reality test for thrust weapons. 

Reply

  • Allowed HTML tags: <a> <em> <strong> <cite> <code> <ul> <ol> <li> <dl> <dt> <dd> <p> <br>
  • You may quote other posts using [quote] tags.
  • Lines and paragraphs break automatically.
  • Web page addresses and e-mail addresses turn into links automatically.

More information about formatting options


Build a site!

Make your own gaming home online!

THE TAKEOUT MENU

For collaborators, contributors, or the curious. Notice of site updates; project announcements; calls for playtesting; etc.

Syndicate content