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kenclary's picture

rerolls, etc.

The solution I recall Shadowrun using: when a d6 comes up 6, reroll it and add the new result.  This can, in theory, keep looping as long as the same die keeps coming up as its highest number.  So when your TN is above 6, and you're rolling 20 dice, you immediately discard anything that wasn't a 6, and reroll what's left...

 

This, of course, makes the probability curve complicated (not to mention the way that TN 6 and TN 7 are essentially the same).  But some people like it that way.

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