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Final
All the above is standard stuff for community web sites, but reminders are good; I hate post-related glitches, and hate to see people run into them on this site. On this or any site, it's a good practice to do a quick "Select All" and "Copy" on your post text before hitting "Preview comment" or "Post comment" – just in case.
For more on the whole topic of interaction with the site, please see User Interaction (opens in new window).
Patron advantage
How's everything?
Enjoying your Games Diner meal? Is the wait staff attentive? Is the chef bathed? (Then it must be a Sunday.) You do know that a little eggshell in the French toast adds calcium, right?
Not meaning to nitpick, but it's a Triple-Dimensional system, in that there are 3 ways to influence the odds of success of any given roll of the dice: 1) Modifying the amount of dice rolled; 2) Modifying the Target Number that each die needs to achieve in order to be considered a "hit"; and 3) Modifying how many "hits" are required in order to make a dice roll a success.
I've played Shadowrun, which uses a Dice Pool system, and I have nothing but respect for their system. It's their campaign world that I don't care for.
And as others have said, tossing a bunch of dice is just better than tossing one die. I'll stake my odds of success on 2d6 as opposed to 1d12 any day of the week, even if it is a lot harder with 2d6 to roll a 12 (1 out of 36 instead of 1 out of 12).
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Not meaning to nitpick, but
Not meaning to nitpick, but it's a Triple-Dimensional system, in that there are 3 ways to influence the odds of success of any given roll of the dice: 1) Modifying the amount of dice rolled; 2) Modifying the Target Number that each die needs to achieve in order to be considered a "hit"; and 3) Modifying how many "hits" are required in order to make a dice roll a success.
I've played Shadowrun, which uses a Dice Pool system, and I have nothing but respect for their system. It's their campaign world that I don't care for.
And as others have said, tossing a bunch of dice is just better than tossing one die. I'll stake my odds of success on 2d6 as opposed to 1d12 any day of the week, even if it is a lot harder with 2d6 to roll a 12 (1 out of 36 instead of 1 out of 12).