change your shell color:
change your font size: 60% 70% 80% 90%
Toys for GURPS and other Role Playing Games

Re More shameless teasing about the upcoming GURPS MA

I myself haven't tried anything too radical with action time in GURPS, for the reason you note: the system's pretty bound to its fundamental turn mechanic.

I think you can still argue that defenses in GURPS "cost" an AP even in 4e. Not each defense; rather, the whole trifecta of possible defenses (including multiple Dodges and Parries), regardless of how many you actually perform, could be called equivalent to a one-AP action. It's not a practical matter anyway, just a way of pondering the inner workings.

The glimpses of the upcoming MA are enticing. I expect GURPS forums and websites will be deluged with MA-induced cheers, questions, nitpicks, and debates after its release.

Thanks as always for the comments! 

Reply

The content of this field is kept private and will not be shown publicly.
  • You may quote other posts using [quote] tags.
  • Lines and paragraphs break automatically.
  • Web page addresses and e-mail addresses turn into links automatically.
  • Use <!--pagebreak--> to create page breaks.

More information about formatting options

CAPTCHA
Sorry, I have to cast Detect Spammer...
sp_ceflight:
Powered by WebRing.